Email us.

Email us with any questions or reviews. Leave the subject untouched.

Sunday, December 11, 2011

100th post!

Actually I didn't plan this but whatever

Thursday, December 1, 2011

Dark Meadow Review

What would be the combination of Infinity Blade and some horror game (e.g. Fatal Frame)? Dark Meadow, that's what. This game is a tap-to-move FPS. Somewhat like Infinity Blade, where you tap to move. However, in this game, it's in a first person perspective rather than in third. When you enter the menu interface, it's kept simple but creepy. The sounds in the game really added to the scariness.
READ THE FULL REVIEW @APPBLITZ.NET

Galaxy Pirate Adventure Review

I came across an interesting space RPG: Galaxy Pirate Adventure. It looked similar to the Galaxy on Fire games by FISHLABS, so I decided to try it out.

In Galaxy Pirate Adventures, you initially own a frigate with small fighting capability. Fighting enemies, trading items and completing transport missions will reward you with money and resources necessary to build new ships, such as Destroyers, Cruisers, Battleships, and even Battle Cruisers. There are many parts you can choose from to outfit your ship, helping your ship become stronger, faster, and more efficient when warping.

Just by looking at the menu, you will know the game has high quality graphics.
READ FULL REVIEW @APPBLITZ.NET

Contre Jour Review

Contre Jour, the perfect combination of World Of Goo and Cut the Rope, is probably one of the best games I have ever played. Something to say before I start this review is that I couldn't find any bad points for this game. It takes the major points of two individual games and miraculously combines them. The menu interface is something that really resembles World Of Goo. You can scroll through the 4 available worlds (each to be unlocked by gaining enough dots), and with each featuring a different theme. Each world contains 20 levels, and there are 3 dots to be obtained from each one. There isn't much of a problem of unlocking new worlds because if you play through all 20 levels, you should easily be able to get to the next world. Oh, by the way, Contre Jour means "against the light" in French.
READ FULL REVIEW @APPBLITZ.NET

Traffic Panic 3D Review


Do you want to control traffic? Do you want to cause traffic accidents as well? Do you want to see cars and buildings blow up? Then Traffic Panic 3D is the right game to buy. You control traffic of an intersection during rush hour. Either let the cars advance with green light or stop them with red light if cars are coming from the side. Don't let the cars crash into each other! BUT, you also need to be careful: if cars take too long to pass the intersection, you have now created a traffic jam! Which mean the game is over.
                    READ FULL REVIEW @APPBLITZ.NET

Call of Duty: Black Ops Zombies Review

Call of Duty: Black Ops has finally reached the iPhone and iPad with Universal Support after about a year of waiting. Boy was I excited when I heard this was going to be released with the sequel of one of my favorite apps, Infinity Blade II. So, I immediately woke up and starting downloading this app. It took a good twenty minutes to download on Wi-Fi (even though it's only 400MB).
READ FULL REVIEW @APPBLITZ.NET

Infinity Blade II Review

Infinity Blade II, the extreme sequel to a game that was announced to be one of the greatest apps of all time, is out for the iPad/iPhone with Universal Support. This game is amazing and the graphics are as hot as ever. I noticed the increased detail in the outside scenery compared to the prequel, which was mostly indoors (or underground).
READ FULL REVIEW @APPBLITZ.NET

Monday, October 24, 2011

So sorry

-The One With The Nose

Really sorry about the infrequent posting. We've been busy of late with work, and thus haven't been able to post often enough. We'll post some new reviews soon, humans and bots.

Friday, September 23, 2011

Call of Duty Black Ops, Rezurection Pack

-The One With The Nose

Ok, so the other author and I bought the Rezurection map pack for the PlayStation 3. We haven't played it quite enough to review it yet (as I'm writing this it's downloading), but as soon as we can we'll post a review of the pack, and maybe some detailed pieces on the different maps. Keep checking back, people (and bots).

Monday, September 19, 2011

Just an update

~mars

Hey guys sorry I didn't get that search and destroy game up this weekend I was quiet ill. First of all, in MW2 I was noticing some more glitches in the game than usual. The kill cams Were all messed up, also I noticed the reload time was nothing. I know a bunch of you will say oh That's a hack no it is not I had it for a while. So then it was an infection, no it was not because it wore off. I think this is a signal that we need to MW3. Yea MW3 that thing it I am sure guys are a informed on what is in it or not. If you want I will do a video...after my cold goes away and I Will also do that commentary.
follow us!
I will also will you guys in by the end of the week with what is going on!

Sunday, September 4, 2011

Halo: Reach

=The Taco of Choco

Halo Reach is Bungie’s latest and last halo game. After this, Halo is being run by 343, so Bungie decided to go all out with Reach. It contains several game modes, including Campaign, Multiplayer, Firefight, Custom, and Forge. I shall try and devote a paragraph to each.

The Campaign is a prequel to Halo 1 (there are quite a few Easter eggs referring to the original games). In it, you take the place of Noble Six, the elite Noble team’s newest and most promising member. The game starts out when your team goes to investigate rebel attacks, only to find out that they were instigated by the Covenant, an alien race hell bent on destroying Earth, by eliminating the planet Reach first. Your force eliminates the small teams quickly, but the Covenant begin to grow in numbers, soon bringing in vehicles and even anti aircraft guns. As your team tries to eliminate the growing threat, they begin to realize they are far outnumbered, and one by one, they sacrifice their lives to take out as many of them as possible. Reach is soon abandoned, and you are tasked with protecting Reach’s last hope, ancient artificial intelligence called Cortana. You eventually fulfill your mission, with almost every single member of your team killed. You deliver Cortana into good hands, and are then abandoned on Reach, where you singlehandedly must fight millions of Covenant. The game ends with a survival round, where you are trapped in a small base with floods of aliens coming in to murder you. You die heroically, and it shows your broken helmet returned to earth as the final scene.

Down to Campaign gameplay, each level is based with a specific game style in mind, e.g. sniping level, vehicle level, but due to the variety of weapons, each level can be completed with practically any set of weapons. You can choose to use the rocket launchers and assault rifles they give you, or you can sneak up onto an enemy tank and steal it. Enemies also come in multiple varieties. There are the stupid grunts, fast skirmishers, shielded jackals, powerful elites, and several other species, each with certain weaknesses and weapon sets. Difficulty wise, one can play this game on the easy or normal setting and beat each level in a matter of minutes, or it can be attempted on legendary for someone who desires a real challenge. If you’re suicidal like I am, you can turn on “Skulls” which make the game almost impossible, to the point where I’ve put almost three hours into a single level. I would buy this game for just the campaign by itself, it’s so good. But Bungie didn’t stop with just a fantastic campaign.

Matchmaking is a massive online FPS arena, where you and your team can eliminate players and score objectives, or you can be a lone wolf and eliminate everyone, gladiator style. There are several game modes, ranging from four to sixteen players. They are categorized under Slayer, Objective, and Special, which includes game like Living Dead and Swat. A personal favorite of mine is Invasion, which reminds of a campaign mission with the enemies being live people. The game play is relatively difficult, because unlike it’s counterpart COD, it take more than two seconds to kill someone with the regular weapon. Where it lacks the number of guns COD has, it makes up in variety. No two weapons are the same, and when used correctly all can be extremely devastating. And unlike CoD, there are drivable vehicles, adding another element to the game play. Team work is required for almost every game type, so players must work together to kill their opponents and score their objectives. Overall, it’s absolutely fantastic, but I admit that some of the guns are too powerful and need to be nerfed.

Firefight is a survival game type, where hordes of enemies from the campaign are spawned and a single player or group of people have to fight a select number of waves until they, or the hordes of enemies, run out of lives. When playing skillfully and cautiously, a single player can survive the game without dying a single time, or a group of friends can grab power weapons and just screw around for fun. Custom is exactly what it sounds like. A group of friends can fight each other locally or on Xbox live, on whatever maps and game types they choose. Forge is definitely one of the highlights of Halo: Reach. One can make maps of their own, using a set of hundreds of different weapons and platforms on an insanely massive landscape.

Overall, the game is fantastic, with so many game types and options that I have never gotten bored with it. The game is not for everyone, but if you want to know about how many game play hours you can get out of it, some of my friends have logged in a total of forty days worth of game play. I myself have only logged in about ten, but that’s impressive. Two hundred and forty hours, more than I’ve spent on the rest of my games combined. I would rate this game a 9.7, and the only reason I took three tenths of a point off was because there are several people who abuse the multiplayer, doing things like betraying their teammates and modding.

Song Of The Week: 9/4

-The One With The Nose

This week's song of the week is "Chain of Command" by Hans Zimmer in the Call of Duty: Modern Warfare 2 soundtrack. Check it out.

Monday, August 29, 2011

Respawn Army!

~Mars
hey guys we are going to join the respawn army app on Facebook. The Respawn army is a way for Machinima to find to recruitment's, like us. You also upload game play and earn badges.
Here is the link to the respawn army page http://www.facebook.com/respawnarmy?sk=info
We will give you more info on the respawn army deal and a new strategy for zombies on ascension it got us to round 28 just messing around we will be making a video on YouTube also.

Sunday, August 28, 2011

Song Of The Week: 8/28

-The One With The Nose

This week's song of the week is one of my personal favorites, "Code of Conduct" by Hans Zimmer in the Call of Duty: Modern Warfare 2 soundtrack. This is a really great song, and excellent for the zombie apocalypse, in case that happens.

Monday, August 22, 2011

PlayStation Portable 2000

-The One With The Nose

Rating: 9.0

This system holds a special place in my heart, as is was the first system that was mine. It wasn't a family system, I owned it. This system is fairly portable, though it doesn't quite fit into a normal pocket comfortably. The graphics are acceptable, and the RAM is high enough for the games on the system. The PlayStation Store can take a while to load as the system doesn't stay connected to the Internet when it's not in use. The system has a wide variety of tasks that can be preformed, from playing movies and TV shows to reading comics to playing music, its range is wide enough for the typical consumer. The system has some disk space built in, and comes with a 1GB SD card for having a good amount of hard disk. The typical game on the PSP won't take up a GB, but FPS games will. If you're thinking of buying a PSP, I'd recommend getting a 2GB or more SD card for game save data and DLC. Overall, this is a solid system, and worth the price of $109.99.

Sunday, August 21, 2011

Song Of The Week: 8/21

-The One With The Nose

This week's song of the week is a truly excellent song, "Lullaby of a Deadman" by Kevin Sherwood and Elena Siegman in the Call of Duty: Black Ops Zombies soundtrack. Look at it, it's really very good.

Sunday, August 14, 2011

Song Of The Week: 8/14

-The One With The Nose

This week's song is the song is "The First Sons"  by Jim Dooley in the inFAMOUS soundtrack. Check it out.

Tuesday, August 9, 2011

Nintendo Wii

-The One With The Nose

Rating: 8.3

The Nintendo Wii, in my opinion, is a solid system. It's a good party system, not so much a serious gaming system. The wave of motion controls was really started by the Wii, and the Wii remained the only console to have motion controls for quite a while. It has pretty good accuracy from the motion controls, but not to the level of playing Call of Duty or other first-person-shooter games. At it's core, it's a party system, built for Nintendo games, such as Super Mario Brothers, and 3rd party games built for Nintendo, like Metroid. Games like Super Mario Party 8 and Super Smash Brothers Brawl are excellent on this system, and if you have low blood pressure, playing Mario Cart will work better than any medication to fix it. I give this system an 8.3, because it's a good system, but nothing to take over a small country for. So, go out and get a Wii if you want to play at parties, humans and bots.

New Thing That We're Doing

-The One With The Nose

So, guys, we're starting up this new program where we select a song from a game soundtrack and post it on the site. We'll do this every Sunday. Send suggestions into randomstudiosgamingblog@gmail.com for what songs you want to see up. 

Monday, August 8, 2011

More On Music

-The One With The Nose

Ok, this isn't a game review, contest, video announcement, news update, or anything of that sort. This is music, game music. You might be surprised by us talking about music, but hey, that's one of the most important aspects of a game. So, reader, have you ever bought a game soundtrack? There are some amazing songs in there that you missed in the explosions or whatever was happening in-game. I was just listening through the soundtracks to Modern Warfare 2 and Black Ops on iTunes, and let me tell you, they're amazing. Hanz Zimmer, thank you for Modern Warfare 2's soundtrack. You wrote almost every song on there, and they're excellent! Go out and listen to the songs. Here's a song I particularly recommend: "Damned" in the Call of Duty Black Ops Zombies soundtrack. It's the opening song that everyone knows, and it's good. That's all I have to say, humans and bots. See you on the internet.